t2ex/bsd_source/lib/libc/src_bsd/math/s_cosf.c | bare source | permlink (0.01 seconds) |
1: /* s_cosf.c -- float version of s_cos.c. 2: * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com. 3: */ 4: 5: /* 6: * ==================================================== 7: * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. 8: * 9: * Developed at SunPro, a Sun Microsystems, Inc. business. 10: * Permission to use, copy, modify, and distribute this 11: * software is freely granted, provided that this notice 12: * is preserved. 13: * ==================================================== 14: */ 15: 16: #include "math.h" 17: #include "math_private.h" 18: 19: float 20: cosf(float x) 21: { 22: float y[2],z=0.0; 23: int32_t n,ix; 24: 25: GET_FLOAT_WORD(ix,x); 26: 27: /* |x| ~< pi/4 */ 28: ix &= 0x7fffffff; 29: if(ix <= 0x3f490fd8) return __kernel_cosf(x,z); 30: 31: /* cos(Inf or NaN) is NaN */ 32: else if (ix>=0x7f800000) return x-x; 33: 34: /* argument reduction needed */ 35: else { 36: n = __ieee754_rem_pio2f(x,y); 37: switch(n&3) { 38: case 0: return __kernel_cosf(y[0],y[1]); 39: case 1: return -__kernel_sinf(y[0],y[1],1); 40: case 2: return -__kernel_cosf(y[0],y[1]); 41: default: 42: return __kernel_sinf(y[0],y[1],1); 43: } 44: } 45: }