tkernel_2/lib/libsys/src/bitsearch0.c | bare source | permlink (0.04 seconds) |
1: /* 2: *---------------------------------------------------------------------- 3: * T-Kernel 2.0 Software Package 4: * 5: * Copyright 2011 by Ken Sakamura. 6: * This software is distributed under the latest version of T-License 2.x. 7: *---------------------------------------------------------------------- 8: * 9: * Released by T-Engine Forum(http://www.t-engine.org/) at 2011/05/17. 10: * Modified by T-Engine Forum at 2013/02/12. 11: * Modified by TRON Forum(http://www.tron.org/) at 2015/06/01. 12: * 13: *---------------------------------------------------------------------- 14: */ 15: 16: /* 17: * bitsearch0.c (libsys) 18: */ 19: 20: #include <machine.h> 21: #include <sys/bitop.h> 22: 23: /* 24: * Retrieve bit 0 in word-aligned array. 25: * A faster version of BitSearch0 available in case where base is word-aligned. 26: * This implementation uses binary search algorithm for efficiency. 27: */ 28: EXPORT W BitSearch0_w( const UW *base, W offset, W width ) 29: { 30: UW *cp, v; 31: W position; 32: 33: cp = (UW*)base; 34: cp += offset / 32; 35: if ( offset & 31 ) { 36: #if BIGENDIAN 37: v = ~(*cp) & (((UW)1U << (32 - (offset & 31))) - 1); 38: #else 39: v = ~(*cp) & ~(((UW)1U << (offset & 31)) - 1); 40: #endif 41: } else { 42: v = ~(*cp); 43: } 44: 45: position = 0; 46: while ( position < width ) { 47: if ( v ) { /* includes 1 --> search bit of 1 */ 48: if ( !position ) position -= (offset & 31); 49: #if BIGENDIAN 50: if ( !(v & 0xffff0000U) ) { 51: v <<= 16; 52: position += 16; 53: } 54: if ( !(v & 0xff000000U) ) { 55: v <<= 8; 56: position += 8; 57: } 58: if ( !(v & 0xf0000000U) ) { 59: v <<= 4; 60: position += 4; 61: } 62: if ( !(v & 0xc0000000U) ) { 63: v <<= 2; 64: position += 2; 65: } 66: if ( !(v & 0x80000000U) ) { 67: ++position; 68: } 69: #else 70: if ( !(v & 0xffffU) ) { 71: v >>= 16; 72: position += 16; 73: } 74: if ( !(v & 0xffU) ) { 75: v >>= 8; 76: position += 8; 77: } 78: if ( !(v & 0xfU) ) { 79: v >>= 4; 80: position += 4; 81: } 82: if ( !(v & 0x3U) ) { 83: v >>= 2; 84: position += 2; 85: } 86: if ( !(v & 0x1U) ) { 87: ++position; 88: } 89: #endif 90: if ( position < width ) { 91: return position; 92: } else { 93: return -1; 94: } 95: } else { /* all bits are 0 --> 1 Word skip */ 96: if ( position ) { 97: position += 32; 98: } else { 99: position = 32 - (offset & 31); 100: } 101: v = ~(*++cp); 102: } 103: } 104: 105: return -1; 106: } 107: 108: /* 109: * Retrieve bit 0. 110: * Retrieve the width bits from the position of specified bit and return the position. 111: * If not found, return -1. 112: * The found position is returned in relative position from the retrieval start position. 113: * When found, the return value is between 0 and width-1. 114: */ 115: EXPORT W BitSearch0( const void *base, W offset, W width ) 116: { 117: #if ALLOW_MISALIGN 118: return BitSearch0_w((const UW*)base, offset, width); 119: #else 120: /* Align base to the left word boundary, then use BitSearch0_w */ 121: UINT wofs = ((UINT)base) & 3; 122: return BitSearch0_w((const UW*)((const UB*)base - wofs), offset + wofs * 8, width); 123: #endif 124: }